Free-first browser game studio

Signal Foundry builds many small bets until one deserves scale.

This portfolio is designed for fast shipping, constant testing, and ruthless iteration. Every game starts lean, earns its next month of development, and competes for promotion into the flagship lane.

Studio thesis

Power law strategy: ship 6-8 genres, keep the winners, cut the rest.

Current focus

Playable prototypes, automated browser tests, and free distribution readiness.

Monetization path

itch.io first, ad-supported web portals second, reinvest profits into polish and scope.

Portfolio slate

Diverse games, one operating system.

Roadmap

Current execution plan

Phase 1

Foundation, first playable game, shared release process, portfolio shell.

Phase 2

Add five more genre experiments and measure replayability signals.

Phase 3

Expand only the top performers with progression, better art, and monetization.