Phase 1
Foundation, first playable game, shared release process, portfolio shell.
Free-first browser game studio
This portfolio is designed for fast shipping, constant testing, and ruthless iteration. Every game starts lean, earns its next month of development, and competes for promotion into the flagship lane.
Power law strategy: ship 6-8 genres, keep the winners, cut the rest.
Playable prototypes, automated browser tests, and free distribution readiness.
itch.io first, ad-supported web portals second, reinvest profits into polish and scope.
Portfolio slate
Featured prototype
Lane-switch survival. Stay alive, collect sparks, and push the score high enough to justify a content upgrade.
Roadmap
Foundation, first playable game, shared release process, portfolio shell.
Add five more genre experiments and measure replayability signals.
Expand only the top performers with progression, better art, and monetization.